Display Case

Description

The display case is a block that holds a single item. It has a lid that must be open to obtain the item. Any type of item or block can be placed within the case. The case can also be placed on either the floor or on the wall.

The display case also comes in the 6 different vanilla woods and in a framed block version which can be used with the Furniture Paneler to make it look like any solid block.

Usage

The case door can be toggled by shift clicking with an empty hand. The case must be open in order to add an item to the case. When the case is open, if the player is holding an item, Right clicking will place the item in the case. If the player has an empty hand and right clicks, the GUI will open. Right clicking while there is an item in the case will cause the item to pop out of the case. It is also worth noting that placing a redstone block inside a display case will cause the case to emit a redstone signal.

The interior can be colored by right clicking the case with a colored Minecraft carpet when the case is open. Any of the 16 colors of Minecraft carpets will work. To remove the carpet, right click the case with the screw gun while the case is open or break the case and it will fall out.

You can rotate the display case or switch between floor and wall mode using the screw gun or the hand drill. Right click with either on the case to change between floor and wall mode. Sneak click to rotate.

Recipe

displaycase

This block can be made from any of the 6 different vanilla woods or from framing sheets and framing boards (replace planks with sheet and slabs with boards) and will look like the wood that is used.

Config Options

Look for these options in Minecraft folder under config/BiblioCraft.cfg

There is a “force fast render” option that will force the display case to always render the items on it in fast render mode. Set to true to force fast render.

"force fast render" {
 B:Case=false
}

Picture Gallery

Changelog

v1.6.0
*Upgraded Display cases now accept a minecraft carpet to color the inside of the case to any of the 16 colors. Only works when the case is open and must use the screw gun to remove the carpet like the table and seats.
v1.3.3
*Redstone now propagates through the block behind the bookcase and display case. Also both blocks no longer emit a redstone signal from the front side.
v1.3.1
*Added ability to display case to emit light if a block that emits light is placed inside
v1.2.1
* Fixed a bug on the display case that could cause an item to get stuck in the block above it and warp through the ceiling when removing an item.
v1.2.0
*Added support for the display case to the Reading Glasses / Monocle
*Tweaked Display Case – Emits a redstone signal if a redstone block is placed inside. Also displays enchantment information on weapons and armor if the player is wearing reading glasses.
v1.1.0
Upgraded Display Case Interactions: When the case is open, if the player is holding an item, Right clicking will place the item in the case. If the player has an empty hand and right clicks, the GUI will open. Right clicking while there is an item in the case will cause the item to pop out of the case.
*Removed all restrictions on display cases. Any item or block may be placed in the case now.
v1.0.0
*Initial version

2015-07-13_03.50.00
Details Panel
Display Case
Break with:
GUI:
Version Added:
Block
Axe
Yes, Sneak Click
1.0.0
Additional Features
Can be opened/closed with sneak click
Can be used without GUI
Interior can be colored with vanilla carpet
Will emit light if block placed in inventory emits light
will emit redstone if redstone block is placed in inventory
Page Contents

Armor Stand

Description

This block holds a full set of armor and can be used with or without a GUI. The armor stand is designed to hold any type of armor from vanilla to mods of all types.

Usage

Right clicking opens the GUI. The center slots represent the armor on the stand and the right hand slots represent the armor the player is wearing.

The player can add armor to the stand by holding the piece of armor in their hand and aiming at the desired slot to place the armor, ex, aim at the top to add a helmet. The player can also add/remove/swap armor to and from the stand to and from the players armor inventory by sneak right-clicking on the armor stand on the desired piece of armor/empty slot to add/remove/swap armor to and from the stand. ex, if I am wearing nothing and the armor stand has chest armor, if I aim at the chest piece and sneak-click, I will be wearing the armor. I can sneak click again to take the armor off and place it back on the stand. If I am wearing armor and the stand has armor, shift-clicking will swap those 2 pieces of armor.

If a redstone signal is applied to the stand, sneak clicking on the armor stand will swap your entire set of armor. What you are wearing now will be on the stand and what was on the stand will be equipped on your player.

Recipe

For version 2.x.x and forward supporting Minecraft 1.8.9 and newer:

recipe_armor_stand

For versions 1.x.x supporting Minecraft v1.7.10 and earlier:

recipeArmorStand

Picture Gallery

Changelog

v2.0.0
*Armor stand is now a wooden block that comes in 7 base styles including a framed armor stand that can be used on the Furniture Paneler.
v1.9.2

*Fixed a potential dupe bug with the armor stand where it was possible to push the top block of the armor stand with a piston
v1.6.2
*Fixed armor stand dropping, not breaking correctly and dropping an armor stand for breaking each the top or the bottom of the stand.
v1.5.4
*Added Feature to Armor Stand: Pumpkins can now be placed on armor stands in the head position.
*Improved head support on Armor Stands: Now pretty much any custom head should work on the armor stand, including modded heads and unique player heads.
*3D armors on the armor stand should no longer cause crashes. I found a fix to hopefully permanently fix the common null pointer crash that would happen with certain 3D armors.
v1.5.3
*Fixed another crash with the armor stand and some of the 3D armors such as the harness from Thaumcraft and the newer 3D armor in Twilight Forest.
*Fixed the zombie head on the armor stand.
v1.5.2
*Fixed a crash related to the armor stand, FakePlayer and forge builds ~v940 and later.
v1.5.0
*Fixed: Thaumcraft 4 robes now display correctly on armor stands.
*Fixed: Leather Armor now displays the second layer of detail on armor stands.
v1.4.1
*Fixed a crash with putting heads on the armor stand while in another language
v1.4.0
* Improved mod support. Now potion shelves support ars magica potions and the armor stands support Millenaire mod.
v.1.3.1
* Added Support: Thaumcraft Thaumostatic Harness 3D models now render on the armor stand. Requires Thaumcraft v3.0.5c+
* Improved mod support. Now the armor stands support Millenaire mod.
v1.2.3
* New Feature – Applying a redstone signal to either the top or bottom block of the armor stand and then sneak-clicking the stand with an empty hand will swap the entire set of armor instead of just the piece you are looking at.
* Fixed a crash with the Hover Harness from Thaumcraft on the armor stand.
v1.2.1
* Added support for Modular Powersuits on the armor stands.
v1.2.0
*Fixed a bug that allowed the armor stand to delete the block above the base when being place below another block. The player can no long place the stand unless there is a 2 block opening.
*Added support for Reading Glasses / Monocle.
v1.1.6
*Fixed a bug that allowed the armor stand to delete the block above the base when being place below another block. The player can no long place the stand unless there is a 2 block opening.
v1.1.2
* Tweaked Armor Stand – If a player is holding a piece of armor in their hand, they can place it on the armor stand by right clicking the stand with the armor.
* Tweaked Armor Stand – Player can now shift-click from armor stand to player-armor inventory and from player inventory to player armor inventory if stand is full
* Added Armor stand compatibility for many more mods. Most mods should work automatically now. DivineRPG seems to be compatible now for example.
v1.0.2
* Added equipped armor to GUI in Armor Stand.
* Added support for Gregtech and Ars Magics armors to the Armor Stand
* Added support for Heads to the Armor Stand.
v1.0.0
*Initial Release

2015-07-13_01.13.29
Details Panel
Armor Stand
Break with:
GUI:
Redstone:
Version Added:
Block
Pickaxe
Yes, Click
Accepts
1.0.0
Additional Features
Can be used without the GUI
With redstone signal, sneak click swaps entire set of armor
Comes in all 6 woods
Includes a framed version for the furniture paneler
Page Contents

Bookcase

Description

The Bookcase holds up to 16 books and shows visually where the books sits in the inventory. Also works with enchantment tables. The books are counted and 8 books count as 1 vanila bookshelf. So a full bookcase counts as 2 vanilla bookshelves.

The bookcase also comes in the 6 different vanilla woods and in a framed block version which can be used with the Furniture Paneler to make it look like any solid block.

The bookcase can also be shifted forward to sit on the front half of the block.

Usage

Player can place books directly in the Bookcase by right clicking with an accepted book. Right clicking the Bookcase without an accepted book OR if the Bookcase is full will open the GUI. Sneak clicking with an empty hand will pull a book off the Bookcase. Books will add/subtract from the slot the player is aiming at.

The bookcase can also emit a redstone signal when the item Redstone: Volume 1 is placed in the inventory.  The slot the book is placed in determines the strength of the redstone output signal. The first slot does not emit any redstone. The second slot emits a strength of 1, the third slot emits a strength of 2 and so on up to the last slot which emits a full redstone strength of 15.

To shift the bookcase forward to the front of the block, right click the bookcase with either the screw gun or the hand drill. Sneak clicking with the screw gun or hand drill will rotate the block.

Recipe

recipeBookcase

This block can be made from any of the 6 different vanilla woods or from framing sheets and framing boards (replace planks with sheet and slabs with boards) and will look like the wood that is used.

Config Options

Look for these options in Minecraft folder under config/BiblioCraft.cfg

First there is an option to allow blank books. By default, the bookcase does not accept blank books.

# Should blank books be allowed on Bookcases? (true or false)
 B:AllowEmptyBooks=false

There is also an option to add additional types of books to the bookcase if one is not supported.

 # These are the keywords that are compared against the item names to determine if the item can be placed on a Bookcase. Add more keywords if needed.
 S:AllowedBooks=book, map, journal, plan, thaumonomicon, necronomicon, lexicon, print, notes, spell, library, tome, encyclopedia

Picture Gallery

2015-07-13_01.13.56

Changelog

v1.10.4
*Made some tweaks to creative mode bookcase item appearance so not as easy to confuse with normal bookcases
v1.10.0
*Added Framed block version of Bookcase
v1.9.2

*Added creative mode only bookcases that are randomly filled with random books (books such as those generated by the typewriter)
*Bookcases now accept the new Thaumcraft tome of Crimson Rites by default
v.1.9.1

*Fixed a bug that allowed wood planks to be placed on bookcases.
v1.7.0

*New Mechanic: Bookcases can be adjusted to sit on either the front or back of a block by right clicking with the screw gun or the hand drill on a bookcase.
v1.6.2
*Added enchantment particles to bookcases if a enchantment table is near and the bookcase has books.
v1.3.3 
*Redstone now propagates through the block behind the bookcase and display case. Also both blocks no longer emit a redstone signal from the front side.
v1.3.1
* New Feature: Bookcases can emit a redstone signal of any strengh 0-15 depending on where the redstone book is placed on the shelf. Top left slot is 0, bottom right is 15. Could use this with comparators to create complex locks. 3 book cases alone would give a total of 4096 possible combinations.
* New Feature : Bookcases work with enchanting tables now. The number of books on the bookcases are counted and every 8 books is the equivalent of 1 vanilla bookshelf. So a full bookcases is equal to 2 vanilla bookshelves. The books do not have to be on the same shelf or even in the same bookcase for that matter, every book is counted.
v1.2.1
* Added support for Tinkers Construct books on the bookcases.
v1.2.0
*Tweaked Bookcase – Now the player can add and remove books from any slot on the bookcase by looking at that slot. The books are also rendered in whatever slot they are placed in. This makes the combination of the reading glasses and redstone book much fun. However, upon upgrading from a previous version, all current bookcases will appear empty, this is only visual, no books will be lost. The player must only change the inventory of the bookcase to restore rendering of the books. Simply open the GUI, pick up a book and place it back and the books will then show up on the shelf again.
*Added the Redstone Book and support for redstone emission.
v1.1.0
Upgraded Bookcase interactions: Player can place books directly in the Bookcase by right clicking with an accepted book. Right clicking the Bookcase without an accepted book OR if the Bookcase is full will open the GUI. Sneak clicking with an empty hand will pull a book off the Bookcase. Books will add/subtract from the top or bottom shelf depending on what shelf the player is aimed at.
v1.0.0
*Initial Release

2015-07-13_01.13.56
Details Panel
Bookcase
Break with:
GUI:
Redstone:
Version Added:
Block
Axe
Yes, Click
Emits
1.0.0
Additional Features
Can be used without the GUI
Can emit a redstone signal when combined with item Redstone: Volume 1
Page Contents